Hay muchas opciones, algunas incluidas en la demo y otras no. Se han probado unas cuantas y entre ellas el rank_fire que funciona, como se puede ver.
Información sobre la campaña. Tenemos una lista más exhaustiva de las facciones. La he resumido en la siguiente lista:
ID: afghanistan
Culture ID: sc_mideast_islamic
AI?: minor
ID: american_rebels
Culture ID: sc_european_america
AI?: rebel
ID: amerind_rebels
Culture ID: sc_tribal_american
AI?: rebel
ID: austria
Culture ID: sc_european_west
AI?: playable
ID: austrian_rebels
Culture ID: sc_european_west
AI?: rebel
ID: barbary_rebels
Culture ID: sc_mideast_islamic
AI?: rebel
ID: barbary_states
Culture ID: sc_mideast_islamic
AI?: minor
ID: bavaria
Culture ID: sc_european_west
AI?: minor
ID: britain
Culture ID: sc_european_west
AI?: playable
ID: british_rebels
Culture ID: sc_european_west
AI?: rebel
ID: british_settler_rebels
Culture ID: sc_european_america
AI?: rebel
ID: chechenya_dagestan
Culture ID: sc_mideast_islamic
AI?: non-expansionist
ID: cherokee
Culture ID: sc_tribal_american
AI?: minor
ID: colombia
Culture ID: sc_european_america
AI?: minor
ID: cossack_rebels
Culture ID: sc_european_east
AI?: rebel
ID: courland
Culture ID: sc_european_north
AI?: non-expansionist
ID: crimean_khanate
Culture ID: sc_mideast_islamic
AI?: minor
ID: denmark
Culture ID: sc_european_west
AI?: minor
ID: dutch_rebels
Culture ID: sc_european_west
AI?: rebel
ID: european_settler_rebels
Culture ID: sc_european_america
AI?: rebel
ID: france
Culture ID: sc_european_west
AI?: playable
ID: french_rebels
Culture ID: sc_european_west
AI?: rebel
ID: french_settler_rebels
Culture ID: sc_european_america
AI?: rebel
ID: genoa
Culture ID: sc_european_south
AI?: minor
ID: georgia
Culture ID: sc_european_south
AI?: non-expansionist
ID: greece
Culture ID: sc_european_south
AI?: non-expansionist
ID: greek_rebels
Culture ID: sc_european_south
AI?: rebel
ID: hannover
Culture ID: sc_european_west
AI?: non-expansionist
ID: hessen
Culture ID: sc_european_west
AI?: non-expansionist
ID: holstein_gottorp
Culture ID: sc_european_north
AI?: non-expansionist
ID: hungary
Culture ID: sc_european_east
AI?: minor
ID: huron
Culture ID: sc_tribal_american
AI?: minor
ID: india_settler_rebels
Culture ID: sc_indian_hindu
AI?: rebel
ID: inuit
Culture ID: sc_tribal_american
AI?: non-expansionist
ID: ireland
Culture ID: sc_european_west
AI?: non-expansionist
ID: iroquoi
Culture ID: sc_tribal_american
AI?: minor
ID: italian_rebels
Culture ID: sc_european_south
AI?: rebel
ID: khanate_khiva
Culture ID: sc_mideast_islamic
AI?: non-expansionist
ID: knights_stjohn
Culture ID: sc_european_south
AI?: non-expansionist
ID: louisiana
Culture ID: sc_european_west
AI?: minor
ID: mamelukes
Culture ID: sc_mideast_islamic
AI?: minor
ID: maratha
Culture ID: sc_indian_hindu
AI?: playable
ID: maratha_rebels
Culture ID: sc_indian_hindu
AI?: rebel
ID: mecklenburg
Culture ID: sc_european_north
AI?: non-expansionist
ID: mexico
Culture ID: sc_european_america
AI?: non-expansionist
ID: middle_east_settler_rebels
Culture ID: sc_mideast_islamic
AI?: rebel
ID: morocco
Culture ID: sc_mideast_islamic
AI?: minor
ID: mughal
Culture ID: sc_indian_islamic
AI?: playable
ID: mughal_rebels
Culture ID: sc_indian_islamic
AI?: rebel
ID: mysore
Culture ID: sc_indian_islamic
AI?: minor
ID: naples_sicily
Culture ID: sc_european_south
AI?: non-expansionist
ID: netherlands
Culture ID: sc_european_west
AI?: playable
ID: new_spain
Culture ID: sc_european_south
AI?: minor
ID: norway
Culture ID: sc_european_north
AI?: minor
ID: ottoman_rebels
Culture ID: sc_mideast_islamic
AI?: rebel
ID: ottomans
Culture ID: sc_mideast_islamic
AI?: playable
ID: papal_states
Culture ID: sc_european_south
AI?: non-expansionist
ID: persian_rebels
Culture ID: sc_mideast_islamic
AI?: rebel
ID: piedmont_savoy
Culture ID: sc_european_south
AI?: minor
ID: pirates
Culture ID: sc_european_america
AI?: minor
ID: plains
Culture ID: sc_tribal_american
AI?: minor
ID: poland_lithuania
Culture ID: sc_european_east
AI?: playable
ID: portugal
Culture ID: sc_european_south
AI?: minor
ID: portugese_rebels
Culture ID: sc_european_south
AI?: rebel
ID: powhatan
Culture ID: sc_tribal_american
AI?: minor
ID: prussia
Culture ID: sc_european_north
AI?: playable
ID: prussian_rebels
Culture ID: sc_european_north
AI?: rebel
ID: pueblo
Culture ID: sc_tribal_american
AI?: minor
ID: punjab
Culture ID: sc_indian_sikh
AI?: minor
ID: quebec
Culture ID: sc_european_america
AI?: minor
ID: russia
Culture ID: sc_european_east
AI?: playable
ID: safavids
Culture ID: sc_mideast_islamic
AI?: minor
ID: saxony
Culture ID: sc_european_west
AI?: minor
ID: scandinavian_rebels
Culture ID: sc_european_north
AI?: rebel
ID: scotland
Culture ID: sc_european_north
AI?: minor
ID: sikh_rebels
Culture ID: sc_indian_sikh
AI?: rebel
ID: slavic_rebels
Culture ID: sc_european_east
AI?: rebel
ID: spain
Culture ID: sc_european_south
AI?: playable
ID: spanish_rebels
Culture ID: sc_european_south
AI?: rebel
ID: spanish_settler_rebels
Culture ID: sc_european_america
AI?: rebel
ID: sweden
Culture ID: sc_european_north
AI?: playable
ID: swiss_confederation
Culture ID: sc_european_west
AI?: non-expansionist
ID: thirteen_colonies
Culture ID: sc_european_west
AI?: minor
ID: tuscany
Culture ID: sc_european_south
AI?: non-expansionist
ID: united_states
Culture ID: sc_european_america
AI?: playable
ID: venice
Culture ID: sc_european_south
AI?: minor
ID: virginia
Culture ID: sc_european_west
AI?: playable
ID: virginia_colonists
Culture ID: sc_european_west
AI?: playable
ID: westphalia
Culture ID: sc_european_west
AI?: non-expansionist
ID: wurttemberg
Culture ID: sc_european_west
AI?: non-expansionist
Algunas conclusiones rápidas:
- Hay cuatro tipos (al menos) de comportamiento de la AI: playable (jugable), minor, non-expansionist, rebel. Según mi opinión las facciones marcadas como minor serán las que se podrán desbloquear y serán jugables. Las non-expansionist será más dudoso, aunque no entiendo porqué debería ser desbloquable Baviera y no Wurttemberg (por ejemplo). Sin embargo entre las non-expansionist está el Papado... :roll:
- En cuanto a culturas hay varios bloques: sc_european_west, sc_european_south, sc_european_america, sc_european_north, sc_european_east, sc_mideast_islamic, sc_tribal_american, sc_indian_hindu (no sé si me dejo alguna). En principio hay bastante variedad, lo cual da aliciente al juego.
Ahora, si miramos una entrada completa de una facción jugable, por ejemplo Spain :mrgreen: , tenemos la siguiente información:
ID: spain
22
0
0
0
Culture ID: sc_european_south
AI?: playable
Screen name: Spain
Culture: Spanish
Name: names_spanish
Unknown: spain
0
1
1
Icon Path: data\ui\units\icons\spain
Flag Path: data\ui\flags\spain
Republic Flag Path: data\ui\flags\spain_republic
Rebel Flag Path: data\ui\flags\rebels_europe
Color 0: (253.0, 217.0, 1.0)
Color 1: (253.0, 217.0, 1.0)
Color 2: (164.0, 0.0, 1.0)
Color 3: (164.0, 0.0, 1.0)
Color 4: (238.0, 207.0, 89.0)
Color 5: (238.0, 207.0, 89.0)
Group: spain_group
Settler rebels: european_settler_rebels
Settler rebel color: (173.0, 173.0, 173.0)
Some number (playable faction id?): 29
Sp
names_english
names_spanish
Evidentemente no tenemos información sobre muchos de estos datos, pero hay datos curiosos, como los path de las banderas normal, republicana y rebelde, el tipo de rebeldes colonizadores (que son una facción aparte), el que haya varios colores asignados, que haya una cultura propia (como si fuese una sub-cultura dentro de la europea del sur), y tal y tal. Vamos, que habrá tajo para hacer mods. :mrgreen: