Nueva version del mod 3.7
28/12/13
www.thelordz.org/forum/viewforum.php?f=138
www.thelordz.org/forum/viewtopic.php?f=138&t=14824
www.twcenter.net/forums/showthread.php?6...highlight=Napoleonic
Version 3.0
part 1
mega.co.nz/#!SZkF1aRD!LtGizCCj9kV0gtWDWu...d3hEoBzM1WPhseg3m6q0
part 2
mega.co.nz/#!bcdA3IqB!B4yVV2rKpgM-_JPCZq...N6_shfzeyOIB34FOSQ9g
MIRROR
part 1
www.mediafire.com/download.php?45x9cqdtudnwbwq
part 2
www.mediafire.com/?qisd9qel8cq4h46
Parche para la version 3.1
www.mediafire.com/download/utahwarb35cl2...ar_III_patch_3.1.exe
Mirror
mega.co.nz/#!GIkGQaqb!PV9x1TOp1a9evvl3oT...AUVUxDjgaHR8SPZEomE4
Parche para la version 3.4
www.mediafire.com/download/b55o7y9lre955...ar_III_Patch_3.4.exe
Parche para la version 3.7
www.mediafire.com/download/uk6s58dap827e...HB_Patch_ver_3.7.exe
(este parche afecta solo a la campaña, batallas históricas y navales)
Instalacion:
Para los que ya tengan la version 3.1, bajar el parche 3.4 e instalarlo.
- Nos bajamos los cinco ficheros
- Desinstalamos la version anterior si fuera necesario
-
Desintalamos o ponemos en modo vanila cualquier otro mod. Especialmente indicado para los que tengan el DarthMod, deben pasarlo a modo vanilla antes de instalar o ejecutar el mod.
- Ejecutamos el fichero Napoleonic Total War III ver 3.0 part 1.exe y lo instalamos
- Ejecutamos el fichero Napoleonic Total War III ver 3.0 part 2.exe y lo instalamos
- Ejecutamos el fichero Ntw3_Patch_ver_3_1 y lo instalamos
- Ejecutamos el fichero Napoleonic Total War III Patch 3.4.exe y lo instalamos
- Ejecutamos el fichero Ntw3_SP_HB_Patch_ver_3.7.exe y lo instalamos
Tened paciencia, el mod tarda bastante en instalarse y a veces en la ventana de instalacion sale que el programa no responde, no hagais caso y esperar que termine.
Si ya teniais instalado la version 3.0, solo debereis instalar el patch.
Novedades a la version 3.4
Advertencia: Spoiler! Bringing out the NTW3 v3.4 patch with the SP Campaign has allowed us to update the Multi-Player Battle mod.
The changes are mainly stats balancing & a new movement model for cavalry.
Cavalry:
Cavalry now take several seconds to reach maximum movement speed, especially Heavy cavalry. However 'running speed' is faster.
They are now more deadly against Infantry.
Russians:
Cossacks combat ability adjusted for hit & run tactics.
British:
Heavy cavalry made deadly in the charge but lacking sustained combat power.
Austrians:
Hungarian infantry morale adjusted to portray their unenthusiastic performance.
Ottomans:
Some Lancers adjusted to medium or Heavy Cavalry status.
Polish:
Medium cavalry Lancer unit added.
Novedades a la version 3.1
Advertencia: Spoiler! Changes for v3.1
Here is a list of the changes coming in v3.1. It is not exhaustive, I don’t propose to list every minor stat’ change.
Infantry
Slightly faster movement
Slightly faster fire rate (to compensate for move increase)
Faster charge for Grenadiers
A few more inspiring units.
Cavalry
Slightly faster movement.
Acceleration decreased.
Artillery
Faster movement, heavy guns getting the biggest boost.
Slightly faster pivot
Faster canister reload.
Slightly tighter canister blast cone
More canister pellets for 8pdr & heavier guns
More accurate rounds hot
Slightly faster reload for roundshot.
Morale
Rally time reduced from 90 to 60 seconds
Under musket fire debuff reduced
Effect of recent casualties reduced slightly
Charge debuff increased (to compensate for other changes).
General dead from 0 to +1 (compensates for loosing ‘general is alive’ bonus)
Fatigue
Running cost reduced by 10%
Recovery rate increased by 20%
Melee/Charge cost increased
Melee effect of exhausted reduced
Extra units
Ottoman Heavy Lancer, horse artillery & guerilla infantry
Naples: Royal African Battalion
Spanish: Elite Dragoon, additional guard unit
Replaced DLC units: French 5th Hussars, 7th Lancers
Miscellaneous
This is not a complete list.
There were many small stat changes, as well as units size, cost & max’ number of units alterations.
This is where many of Cosak’s tweaks, & input by Uxbridge on the Spanish & Ottomans, was included.
Square bonus reduced (substantially)
General’s defence reduced
Gods & Czar’s gentlemen file spacing reduced
Most Elite infantry have lost ‘national characteristics’ fire reductions
New Ottoman & Spanish uniforms
Cossacks increased charge, reduced defence
Extra ranks firing issue (mainly Ottomans) addressed
Ottoman cavalry better shooting
Saxon cavalry slightly cheaper
Limit on number of British line.
Some Spanish units increased in size.
Adjustments to road movement (faster).
Terrain effects smoothed out.
Historic Battles
Several have been updated
Campaign
Sorry but no campaign update, that Lord is still out of action.
We hope for his work sometime soon.
Wars in the Americas
This is still in the beta stage.
Infantry unit sizes increased.
All unit costing now based on a formula to balance price/power.
La version 3.4 trae incluida la campaña individual.