nuevo parche
VERSION 3.5 OVERVIEW
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-Horde removed, mongols now work like a normal faction.
-Improved starting position for Mongols.
-New historic event.
-Every new settlement in KGCM now added to the plague event.
-Enhanced garrsion script, every 5 turns and no longer works for human (userprobe).
-Map and pathfinding fixes.
-Pikemen rebalanced.
-COA for portugal and Spain fixed.
-Calivermen fix.
-Norway NE Bodyguard armour fix.
-Knights Templar and Knights Hospitaller Norway fix.
-St johns chapter house now buildable for Ireland.
-Grand bombards for Jerusalem and Antioch fixed.
OLDER PATCH FEATURES
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-New upkeep costs for heavily armoured units.
-Recruitment in the late era improved.
-Pike units work much better.
-Gun powder units fire more frequently.
-Siege weapons added for Norway in the construction tree.
-Scotland and Norway start off at war.
-New regions Wick, Lancaster, and Malta added!
-Orkney settlement removed.
-New World Cuirassers description fixed.
-Desciptions of Pagan temples for Mongols fixed.
-Teutonic intro removed from Norway campaign.
-Mongol starting armies increased.
-Highways added for the Byzantine Empire
-Battlemap fix to bridge near to Jerusalem.
-Battlemap fixed west of Pamplona
-New garrison scripts added at Cork, Dublin, Adana, Palermo, Granada, Leon.
-Settlement Donegal changed to a castle.
-All existing garrison scripts given additional cavalry.
-Rebalanced Antioch and made the campaign harder at the start.
-Crown ancillary added for Antioch.
-Merchant income improved!
-Factions renamed for example England now "Kingdom of England".
-New faction Norway added!
-Mongols can now be playable.
-Mongols religion pagan with ability to build pagan temples.
-A few extra new regions
-Princesses added for KOJ and Antioch.
-Grand Bombards for KOJ, Antioch, Byzantium.
-More artillery + mangonels added for mongols.
-Arguin now reachable by boat!
-Timurids now only spawn around the Holy Land.
-French Feudal knights +1 XP.
-New garrison script for Norway added.
-The capital of the Kingdom of Castile moved from Leon to Toledo (with garrison script).
-Antioch and Cairo defence beefed up.
-Teutonic Order kings purse increased slightly.
-Elephant Mercs recruitable in west africa after gunpowder discovered.
-Sudanese tribesmen textures fixed.
-Halbbruder UG1 armour fixed.
-Cannon foundry recruitment fixed.
-Mongol hordes improved.
-New world cuirassers description fixed.
-Cordoba road fixed!
-Less aggressive Pope hopefully lol.
-Oporto port fixed.
This patch is not save game compatiable with version 3.0. or patch 3.1. Download and install after you have finished your current campaign. You must have version 3.0 installed. This update does not require the previous patch.
http://www.twcenter.net/forums/showthread.php?t=170021