Buenas Ramiro, de esta lista de comandos
http://www.cheatscodesguides.com/pc-che ... total-war/
he probado los que veía interesante para una campaña online, pero no todos funcionaban, la consola directamente no reconocía mucho de los comandos, te dejo aquí los que si reconocía y funcionaban
add_money <opt:faction_type> <amount> : adds an amount of money to a faction's coffers, can be negative, default is player faction
add_population <settlement_name> <amount> : adds an amount of population to a settlement, can be negative
move_character <name> <x>,<y> : moves named character to position on campaign map
create_unit <settlement/character_name> <unit_id> <opt:how_many> <opt:exp/armour/weapon> : creates one or more units of the specified type
toggle_fow : toggles the fog of war on or off
give_ancillary <charactername> <ancillary name> : gives the character an ancillary
remove_ancillary <charactername> <opt:ancillary name> : removes ancillary from the character an ancillary (default = all)
give_trait <charactername> <trait name> <opt:level> : gives the character a trait at level (default = level 1)
remove_trait <charactername> <opt:trait name> : removes a specified trait from the character (default = all)
process_cq <settlement> : Completes all (possible) construction pending in queue
character_reset : resets the character back to it's start of turn settings
show_cursorstat : shows the cursor position and region id
bestbuy : sells units cheaper
mp <charactername> <amount> : gives the character movement points
process_rq <settlement> : Completes all (possible) recruitment pending in queue
control <faction_type> : switches player control to specified faction; old faction may not act correctly as ai faction
surrender_regions <opt: horde> <opt:faction_type> : gives all this faction's regions to the slaves. "horde" surrenders regions for all factions that can be hordes
logon <password> : enables console with an admin password
logoff: logs out administrator to disable console
clear_password <faction_label> : clears the current password for a specified faction
set_password <faction_label> <password> <password> : sets a new password for a specified faction
Los dos que puse en negrita, uno supuestamente para dar movimiento a un personaje, que me funciono una vez y a la siguiente vez no reconocia ni el comando, y el otro que es para en el acto ir reclutando lo que haya en la cola del enclave indicado, pero este ni lo reconoce cuando el process_cq (que es lo mismo pero para la cola de construccion) si lo reconoce